i'm keep looking, why i did not do that at the beginning of this month, it would be cool to have some REAL christmas lights on desktop
oh, and i opened Log and there is Calc: Division by 0 error
when i try your variant
It is currently April 20th, 2024, 6:01 am
Simple Glass Equalizer
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- Posts: 165
- Joined: June 29th, 2014, 8:35 pm
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- Posts: 165
- Joined: June 29th, 2014, 8:35 pm
Re: Simple Glass Equalizer
Code: Select all
[Rainmeter]
Update=50
DynamicWindowSize=1
AccurateText=1
[Variables]
Red=21
Green=242
Blue=103
[MeasureAudio]
Measure=Plugin
Plugin=AudioLevel
Port=Output
FFTSize=1024
FFTAttack=15
FFTDecay=250
[measureAudioOut_RMS_R]
Measure=Plugin
Plugin=AudioLevel
Parent=MeasureAudio
Channel=L
Type=RMS
[MeasureRandom]
Measure=Calc
Formula=Random / measureAudioOut_RMS_R
UpdateRandom=1
LowBound=0
HighBound=100
[MeterBack]
Meter=Image
ImageName=BackBorder.png
[MeterCenter]
Meter=Image
ImageName=BackCenter.png
ColorMatrix1=(1+((#Red#/255)*[MeasureRandom]));0;0;0;0
ColorMatrix2=0;(1+((#Green#/255)*[MeasureRandom]));0;0;0
ColorMatrix3=0;0;(1+((#Blue#/255)*[MeasureRandom]));0;0
DynamicVariables=1
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- Developer
- Posts: 22629
- Joined: April 19th, 2009, 11:02 pm
- Location: Fort Hunt, Virginia, USA
Re: Simple Glass Equalizer
Dunno. Be careful about "white space" in the ColorMatrix options when you are using a formula in it. It can be touchy about that.drakulaboy wrote:i'm keep looking, why i did not do that at the beginning of this month, it would be cool to have some REAL christmas lights on desktop
oh, and i opened Log and there is Calc: Division by 0 error
when i try your variant
ColorMatrix1=(1+((#Red#/255)*[MeasureRandom]));0;0;0;0
ColorMatrix2=0;(1+((#Green#/255)*[MeasureRandom]));0;0;0
ColorMatrix3=0;0;(1+((#Blue#/255)*[MeasureRandom]));0;0
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- Developer
- Posts: 22629
- Joined: April 19th, 2009, 11:02 pm
- Location: Fort Hunt, Virginia, USA
Re: Simple Glass Equalizer
Oh, it's this:
Formula=Random / measureAudioOut_RMS_R
The value of measureAudioOut_RMS_R can easily be zero, which you can't divide by. Not sure you need the Random stuff anyway. Just use the value from 0 to 1 of the plugin measure.
Formula=Random / measureAudioOut_RMS_R
The value of measureAudioOut_RMS_R can easily be zero, which you can't divide by. Not sure you need the Random stuff anyway. Just use the value from 0 to 1 of the plugin measure.
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- Posts: 165
- Joined: June 29th, 2014, 8:35 pm
Re: Simple Glass Equalizer
it's ok, i'm happy with this skin kinda addictive to Rainmeter now
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- Developer
- Posts: 22629
- Joined: April 19th, 2009, 11:02 pm
- Location: Fort Hunt, Virginia, USA
Re: Simple Glass Equalizer
One last... I liked the idea of the rotating colors as well...
Code: Select all
[Rainmeter]
Update=200
DynamicWindowSize=1
AccurateText=1
[Variables]
Red=255
Green=0
Blue=0
[MeasureColorRotate]
Measure=Calc
Formula=(MeasureColorRotate % 6) + 1
IfCondition=MeasureColorRotate = 1
IfTrueAction=[!SetVariable Red "255"][!SetVariable Green "0"][!SetVariable Blue "0"]
IfCondition2=MeasureColorRotate = 2
IfTrueAction2=[!SetVariable Red "0"][!SetVariable Green "255"][!SetVariable Blue "0"]
IfCondition3=MeasureColorRotate = 3
IfTrueAction3=[!SetVariable Red "0"][!SetVariable Green "0"][!SetVariable Blue "255"]
IfCondition4=MeasureColorRotate = 4
IfTrueAction4=[!SetVariable Red "255"][!SetVariable Green "255"][!SetVariable Blue "0"]
IfCondition5=MeasureColorRotate = 5
IfTrueAction5=[!SetVariable Red "255"][!SetVariable Green "0"][!SetVariable Blue "255"]
IfCondition6=MeasureColorRotate = 6
IfTrueAction6=[!SetVariable Red "0"][!SetVariable Green "255"][!SetVariable Blue "255"]
UpdateDivider=10
[MeasureRandom]
Measure=Calc
Formula=Random / 100
UpdateRandom=1
LowBound=50
HighBound=100
[MeterBack]
Meter=Image
ImageName=#@#Images\BackBorder.png
[MeterImage]
Meter=Image
ImageName=#@#Images\BackCenter.png
ColorMatrix1=(1+((#Red#/255)*[MeasureRandom]));0;0;0;0
ColorMatrix2=0;(1+((#Green#/255)*[MeasureRandom]));0;0;0
ColorMatrix3=0;0;(1+((#Blue#/255)*[MeasureRandom]));0;0
DynamicVariables=1
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- Posts: 165
- Joined: June 29th, 2014, 8:35 pm
Re: Simple Glass Equalizer
yeee, that is working cool maestro, Happy New Year again
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- Developer
- Posts: 22629
- Joined: April 19th, 2009, 11:02 pm
- Location: Fort Hunt, Virginia, USA
Re: Simple Glass Equalizer
Same to you.drakulaboy wrote:yeee, that is working cool maestro, Happy New Year again
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- Posts: 1
- Joined: September 12th, 2015, 3:10 am
Re: Simple Glass Equalizer
....thanks! permanent add for my desktop!