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AudioLevel

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Dank420
Posts: 145
Joined: April 3rd, 2013, 1:04 am
Location: O-High-O

Re: New Plugin: AudioLevel

Post by Dank420 »

dgrace
Im Having TOO much fun with this plugin.... can we get a capital D for dgrace

Dgrace , that's better... thanks for this plugin again ..........

heres: Dripping sound. i working this bigger i think but to much fun to just sit on my desktop

Edit..Damn! im gonna package with out ID= at some point......#@#sharedmeasures, all parents have ID= ...delete or assign

Edit 2 ..Fixed package
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j.daddy
Posts: 14
Joined: July 28th, 2014, 5:11 am

Re: New Plugin: AudioLevel

Post by j.daddy »

haha awesome concept. keep up the good work
pisac
Posts: 34
Joined: March 23rd, 2014, 9:08 am
Location: Moldova RM

Re: New Plugin: AudioLevel

Post by pisac »

User avatar
Dank420
Posts: 145
Joined: April 3rd, 2013, 1:04 am
Location: O-High-O

Re: New Plugin: AudioLevel

Post by Dank420 »

@j.daddy I thank you
looks good small too, but easier to build big....
#@#dripsoundvars.ini has bar height/width gap/sep variables ..
i have set at :
Seperation=2
gap=1
barwidth=10
Barheight=120
side bar size....

@pisac
with out seeing anything my guess would be child measure somewhere missing Type=Band
or other type...
Type:
values: RMS, Peak, DeviceStatus, DeviceName, DeviceID, DeviceList
default: (none)
pisac
Posts: 34
Joined: March 23rd, 2014, 9:08 am
Location: Moldova RM

Re: New Plugin: AudioLevel

Post by pisac »

setting is too much to detect error
[m_Audio]
Measure=Plugin
Plugin=AudioLevel
Port=Output
RMSAttack=100
RMSDecay=300
RMSGain=2.0
PeakAttack=15
PeakDecay=20
PeakGain=1.0
FFTSize=2048
FFTOverlap=768
FFTOverlap=768
FFTGain=1.2
FFTAttack=20
FFTDecay=60
Bands=130
BandGain=1.0

@include3=m\1.txt
[mr1]
Measure=Plugin
Plugin=AudioLevel
Parent=m_Audio
Channel=Sum
Type=Band
BandIdx=1

[mr2]
Measure=Plugin
Plugin=AudioLevel
Parent=m_Audio
Channel=Sum
Type=Band
BandIdx=2

@Include23=l\1.txt

[r1]
Meter=Image
SolidColor=0,0,0
W=20
H=((93)-([mr2])*(50))
DynamicVariables=1
AntiAlias=1

[r2]
Meter=Image
SolidColor=0,0,0
X=1R
W=20
H=((90)-([mr2])*(50))
DynamicVariables=1
AntiAlias=1
the problem is not in setting but it seems that plugin or do not know
download whatever skin is the same line
plugin to replace it all matters
Why do it

Rainmeter everything changed
j.daddy
Posts: 14
Joined: July 28th, 2014, 5:11 am

Re: New Plugin: AudioLevel

Post by j.daddy »

HiTBiT-PA wrote:This is a demonstration of an animation. Please, be not bad to me, I do not do this type of designs, it's just a test. LOL :lol:
This is quite funny !!
User avatar
Dank420
Posts: 145
Joined: April 3rd, 2013, 1:04 am
Location: O-High-O

Re: New Plugin: AudioLevel

Post by Dank420 »

As real life piles up around me , I raincode.......
heres: Living sound , includes RainRGB to select bar color (thats not spectrum linked)
and 3 presets small,med,large in custom skin actions. Enjoy........
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j.daddy
Posts: 14
Joined: July 28th, 2014, 5:11 am

Re: New Plugin: AudioLevel

Post by j.daddy »

how to change update rate on this??
User avatar
Dank420
Posts: 145
Joined: April 3rd, 2013, 1:04 am
Location: O-High-O

Re: New Plugin: AudioLevel

Post by Dank420 »

@resources folder Vufftcolors.ini has updatrate variable, but could just change under [Rainmeter] section, has Update=#updaterate#, but can set there is fine.....
pisac
Posts: 34
Joined: March 23rd, 2014, 9:08 am
Location: Moldova RM

Re: New Plugin: AudioLevel

Post by pisac »

is not solving what happened to me

Romenian:Ia incercati urmatoarele setari la cei ce merg
Band
[Variables]
Color=200,20,20,200

[m_Audio]
Measure=Plugin
Plugin=AudioLevel.dll
Port=Output
RMSAttack=100
RMSDecay=30
RMSGain=1.2
PeakAttack=15
PeakDecay=20
PeakGain=3,0
FFTSize=256
FFTOverlap=0
FFTGain=1.2
FFTAttack=15
FFTDecay=250
Bands=10
BandGain=1.2

[mr1]
Measure=Plugin
Plugin=AudioLevel
Parent=m_Audio
Channel=Sum
Type=Band
BandIdx=1

[mr2]
Measure=Plugin
Plugin=AudioLevel
Parent=m_Audio
Channel=Sum
Type=Band
BandIdx=2

[mr3]
Measure=Plugin
Plugin=AudioLevel
Parent=m_Audio
Channel=Sum
Type=Band
BandIdx=3

[mr4]
Measure=Plugin
Plugin=AudioLevel
Parent=m_Audio
Channel=Sum
Type=Band
BandIdx=4

[p1]
Meter=Image
SolidColor=#Color#
X=(99-([mr1]*60))
Y=(99-([mr1]*60))
H=([mr1]*60)
W=([mr1]*60)
DynamicVariables=1

[p2]
Meter=Image
SolidColor=#Color#
X=101
Y=(99-([mr2]*60))
H=([mr2]*60)
W=([mr2]*60)
DynamicVariables=1

[p3]
Meter=Image
SolidColor=#Color#
X=(99-([mr3]*60))
Y=101
H=([mr3]*60)
W=([mr3]*60)
DynamicVariables=1

[p4]
Meter=Image
SolidColor=#Color#
X=101
Y=101
H=([mr4]*60)
W=([mr4]*60)
DynamicVariables=1
Vidio this setting's